August 1, 2022 The Great Pug - West

  • Updated calendar (Zero days late - Three in a row)

July 30, 2022 to – The Great Pug

  • Updated calendar (Zero days late - Three in a row)
  • Improved materials on all stools
  • Improved materials on the dining chairs in Night View
  • Reduced draw calls in Night View by improving instancing behavior on the dining chairs
  • Merged ~11 materials throughout
  • Fixed collision on sinks in the bathrooms #57 - Thanks Zarniwoop!
  • Fixed collision on the sponge #57 - Thanks Zarniwoop!
  • Fixed LOD issues for the shelves in Night View
  • Fixed layer issues for shelves in Night View
  • Removed fake mirror in Night View
  • Fixed an incorrect shader on The VooDoo Brew bottle
  • Updated patron flyers
  • Rebaked occlusion
  • Rebaked lighting
  • Misc small changes and fixes

July 29, 2022 The Great Pug

  • Restored previous functionality to the red phone at the bar ☎️
  • Added new functionality to the red phone at the bar ☎️
  • Reintroduced EvenBetterBeer shader
  • Fixed issues preventing bathroom sinks from functioning
  • Fixed issue FIVE SIX - Thanks DAG-XR!
  • Reduced the VRAM footprint of just a few textures
  • Reduced shader variations just a tad more
  • Adjusted spawn points a bit
  • Updated patron flyers
  • Installed a new board for patron flyers and tidied things up
  • Rebaked occlusion
  • Rebaked lighting
  • Fixed a few missing script messages that appeared in the client log
  • Misc small changes and fixes
  • Oh, and the number was updated ☎️

July 22, 2022 to - The Great Pug

  • Reduced overall download size
  • Reduced the number of shader variants used for Filamented
  • Improved various materials throughout
  • Improved the lightmap UVs on the beds in The Roost
  • Restored various pickups - wine bottles, wine glasses, Devil Bucket, sponge, steak dinner
  • Reduced the material count a bit
  • Reduced the texture count a bit
  • Added DistanceCullingMirrors v1.2 by https://github.com/Superbstingray
  • Rebaked occlusion
  • Rebaked lighting
  • Administration and Security updates
  • Known issue: liquids in drinks do not render in some cases

July 19, 2022 The Great Pug - West

  • Fixed disabled light probes on some pickups
  • Adjusted the appearance of the top of the liquid in the whiskey bottle
  • Fixed a gap at the base of the wall in the bathroom
  • Adjusted how the mirror background appears on Quest
  • Fixed an issue preventing the mirror from turning off
  • Fixed floating booth stations
  • Fixed double booth stations
  • Thank you to Oofmastre9000 for reporting all of the above issues (#55)
  • Thank you to @rileymacg on Twitter for also reporting the issues with the mirror
  • Added DistanceCullingMirrors v1.2 by https://github.com/Superbstingray

July 1, 2022 The Great Pug - West

  • Updated the calendar (Zero days late - Two in a row)

July 1, 2022 The Great Pug

  • Updated the calendar (Zero days late - Two in a row)
  • Updated Patron flyers
  • Rebaked occlusion

June 1, 2022 The Great Pug - West

  • Updated to VRCSDK3!
  • Refactored the whole scene in a new project!
  • Switched to Filamented Shader and reworked the lighting! - Pug West now looks much more similar to The Great Pug. In addition, the Android version now looks very similar to the Windows version!
  • Updated calendar (448 days late! + On time!)
  • Added dynamic liquid to drinks
  • Added The VooDoo Brew! #35 Sorry for the delay @SteveBH_!
  • Fixed tooltips on beer taps. #38 Sorry for the delay @Oofmastre9000!
  • Improved texture atlasing and material sharing
  • Updated various meshes
  • Misc updates and fixes
  • Oh yeah, and it has Jump now!

June 1, 2022 The Great Pug

  • Fixed the hole in the first-floor ceiling. #52 Thanks @luii and others who reported this!
  • Updated patron flyers
  • Updated the calendar (On time!)
  • Rebaked occlusion and lighting
  • Misc minor changes

May 6, 2022 The Great Pug

  • Updated patron flyers
  • Updated the calendar (6 days late!) 🌽
  • Rebaked occlusion and lighting
  • Misc minor changes

April 14, 2022 The Great Pug

  • Removed a bunch of errant light-probes that were in and around the main bar booths - Thanks Orkel!
  • Fixed an issue where pickups would fall a bit below the floor near the main bar - Thanks Froggi and others!
  • Updated patron flyers
  • Misc minor changes

April 2, 2022 The Great Pug

  • Updated the sync mode for a few more scripts
  • Reduced overdraw a bit when looking towards the kitchen from the main bar
  • Adjusted LOD on various objects

April 1, 2022 The Great Pug

  • Updated the calendar (Zero days late!)
  • Misc minor changes

March 29, 2022 The Great Pug

  • Updated the sync mode for all local scripts
  • Adjusted lighting even more ⚔️
  • Rebaked occlusion

March 28, 2022 The Great Pug

  • Fixed missing metal Pug logo on the front desk - it was still marked EditorOnly
  • Fixed missing music!
  • Fixed missing items reflected in the bar mirror
  • Fixed post processing in The Roost
  • Adjusted the lighting a bit more
  • Restored a piece of paper in The Roost

March 28, 2022 The Great Pug

  • Updated many, many materials and adjusted lighting throughout! – This brings an overall improvement to the correctness of lighting in every area of The Pug.
  • Reimplemented the coffee pot
  • Misc fixes and adjustments

March 25, 2022 The Great Pug

  • Updated the metallic textures in various materials…
  • Updated lighting throughout the world for a better balance (the battle is never over!)
  • Enabled a Pug logo on the welcome desk that I made years ago and forgot to come back to!
  • Removed extra lights in the lamp in The Roost
  • Fixed lightmaps on condenser units out back
  • Fixed bright spots in the soot in the chimney
  • Adjusted/fixed various meshes
  • Updated LOD components on various objects
  • Updated Filamented shader to commit a9f05411aff22af8a86f0c0cce6fab69e7b08c8f
  • Rebaked occlusion

March 23, 2022 The Great Pug

  • Removed Saint Patrick’s Day decorations

March 21, 2022 The Great Pug

  • Music removed. Decorations will be removed in the next day or so.