- Updated lightmaps in the back stairwell, bathrooms, and stage area
- Adjusted lighting in the bathrooms
- Added sound to radiators
- Fixed a Patron flyer
- Fixed ceiling lights that had scooted out of sight upwards
- Removed a few unneeded triggers and audio sources
- Added and adjusted LOD groups on various objects
- World size: 75mb
- Changes to the live stream audio controls
- World size: 76mb
- Added new objects: Wash Your Hands, Cloud Soap, cooler shelving, Polygonal Produce, and Your Favorite Beer 12 Pack
- Added one
VRC_Player Audio Override zone: Avatar Sounds are muted when in The Roost. - This is experimental, send me feedback!
- Added new LOD Groups to some objects
- Updated Calendar - Ohio Paddle 2019
- Updated Patron flyers - Thank you for your support!
- Updated the textures on Floor Mats, Restrooms/Hub sign and a few other things
- Updated Lightmap UVs on bathroom sinks
- Tweaked some LOD distances to not cull things so early on the Index HMD
- Fixed Reflection Probe priority in the main bar area
- Updated glass on pickups to hopefully allow it to dynamically batch.
- Adjusted some pillows so that they hopefully don’t explode across the room when they respawn
- SDK Version Bump - VRCSDK-2019.07.31.13.58_Public
- Unity Version Bump - Unity 2017.4.28f1
- World size: 76mb
- Updated bathroom mirrors
- Updated many materials
- Improved models on light fixtures in Night View Hall
- Enhanced the curtain on the stage
- Updated the calendar (three days early!)
- Updated Patron flyers
- Adjusted lightmap resolution on various objects
- Rebaked Occlusion
- Rebaked lighting
- Tweaked some trigger volumes
- Updated couches
- Updated a few models in the back room
- Adjusted various lightmap UVs throughout
- Updated Patron flyers
- Rebaked Occlusion
- Rebaked lighting
- Updated Patron flyers
- Reduced the number of materials flyers use
- Rebaked occlusion
- Rebaked lighting
- Updated Calendar (a few days early!)
- Rebuilt the welcome desk - New model, simpler collision mesh, better UVs, more detail.
- Fixed visibly disappearing ceiling when looking out of the women’s bathroom (Thanks Zarniwoop! Sorry it took so long to fix!)
- Improved Texture and Lightmap UVs and Mesh on the main bar
- Reduced draw calls produced by the liquid in drinks (Thanks 1001!)
- Reduced draw calls produced by walls
- Reduced draw calls by 1-15 depending on your view
- Reduced the minor overdraw on the lighting grid over the stage
- Rebaked lighting a bunch
- Rebaked occlusion
- Added LOD components to a few objects
- Added a bathroom door
- Added a mirror to the bathroom
- Added pad to the bar
- Added the Ding Ding!
- PC: Fixed missing reflection probes
- PC: Adjusted what the mirror reflects
- Android: Updated the mirror background
- Android: Updated the mirror resolution
- Android: Improved batching in some situations
- Android: Improved lighting
- Android: Fixed blown out light probes
- Android: Attempted to address color banding
- Android: Reduced the number of features in the shaders used
- A new second location!
- Optimized for Mobile VR with a lower player cap and fewer pickups
- Reduced draw called depending on your POV
- Simplified some colliders
- Rebaked lighting
- Rebaked Occlusion
- Fixed UV unwraps on some models
- Adjusted some audio clip sizes
- World size: 65mb
- Reduced Draw Calls by a few depending on your POV
- Updated calendar (10 days late!)
- Rebaked lighting
- Reduced material count by a few
- Fixed a few incorrect materials
- Safety and Security fixes
- World size: 71mb
- Removed 33.78mb from the build(!!!) (Huge thanks to TCL!)
- Fixed an incorrect texture on the light over the notice board #18 (Thanks @HugoZink!)
- Disabled the live audio player temporarily
- World size: 69.82mb
- Fixed inconsistent and broken Pickup Respawners
- Fixed the Pillows in The Roost
- Fixed UV1 on meshes above main bar
- World size: 103.6 mb
- Possibly removed extranious refrences to unused objects
- Adjusted texture sizes
- Adjusted texture filtering to be trilinear on almost all textures
- Removed extrainous material slots on some meshes
- Removed extrainous some extrainous geometry
- Rebaked Occlusion
- Power Water and Kirito are back from holiday
- (Also did lots of Quest work)
- World size: 103.6 mb
- Reduced overdraw on walls in main bar
- Reduced overdraw on winndows in main bar
- Updated the calendar (10 days late!)
- Removed a few extranious materials
- World size: 104.98 mb
- Fixed the milky water (Thanks Meme_man!)
- Fixed the Desaturated White Russian (Thanks Meme_man!)
- Added photos from Saint Patrick’s at The Pug 2019
- Fixed texture on the lamp in The Roost
- World size: 106.89 mb
- Updated lamp and fixture emissive maps
- Rebaked lighting
- Rebaked Occlusion
- Added bells to each floor
- World size: 106.78 mb
- Adjusted lighting down a bit in the main bar
- Tweaked The Bucket
- Adjusted PPV transition falloff for the kitchen coolers
- Adjusted compression on some textures
- Fixed the high gloss on the banners
- World size: 106.52 mb
- Took down the decorations
- Updated lighting in many areas
- Improved lightmap UVs on booth backs
- Improved overdraw in the bathrooms
- World size: 106.26 mb