The Great Pug
- Overhauled lighting
- Upgraded the shader used for many materials (Thanks Xiexe - XSEnvironment)
- Put up some Saint Patrick’s Day at The Pug 2020 photos
- Adjusted and improved many materials
- Improved normals on many meshes
- Adjusted LOD levels on various objects
- Removed a couple draw calls
- Rebaked lighting (a lot)
- Rebaked occlusion