• Fixed geometry holes in the keypad shelf in the main bar
  • Improved materials on many objects - work-in-progress
  • Improved normals on various meshes
  • Improved environment lighting
  • Improved batching/reduced draw calls throughout
  • Improved the skybox
  • Fixed a missing Reflection Probe in one of the booths
  • Fixed and improved Post Processing
  • Fixed Lightmap UVs on many objects
  • Rebaked lighting
  • Rebaked occlusion
  • Build: 500