• Updated Calendar (a few days early!)
  • Rebuilt the welcome desk - New model, simpler collision mesh, better UVs, more detail.
  • Fixed visibly disappearing ceiling when looking out of the women’s bathroom (Thanks Zarniwoop! Sorry it took so long to fix!)
  • Improved Texture and Lightmap UVs and Mesh on the main bar
  • Reduced draw calls produced by the liquid in drinks (Thanks 1001!)
  • Reduced draw calls produced by walls
  • Reduced draw calls by 1-15 depending on your view
  • Reduced the minor overdraw on the lighting grid over the stage
  • Rebaked lighting a bunch
  • Rebaked occlusion
  • Added LOD components to a few objects