The Great Pug
- Updated Calendar (a few days early!)
- Rebuilt the welcome desk - New model, simpler collision mesh, better UVs, more detail.
- Fixed visibly disappearing ceiling when looking out of the women’s bathroom (Thanks Zarniwoop! Sorry it took so long to fix!)
- Improved Texture and Lightmap UVs and Mesh on the main bar
- Reduced draw calls produced by the liquid in drinks (Thanks 1001!)
- Reduced draw calls produced by walls
- Reduced draw calls by 1-15 depending on your view
- Reduced the minor overdraw on the lighting grid over the stage
- Rebaked lighting a bunch
- Rebaked occlusion
- Added LOD components to a few objects