• Updated the Dithering Shader to v.1.calm.0.0.pseudology.1534016371.7
  • Many wood materials updated
  • Bloom is back to its previous level
  • Light Probes should no longer bleed out of the cooler into the back stairway as easily
  • Fixed weird light fixture placements throughout the first floor
  • LOD adjustments for various signs
  • Fire extinguishers should no longer be inside the wall
  • Bar Two has slightly better UV unwrapping now
  • Reflection Probes adjusted down
  • Removed 3 draw calls from the bar cooler.